Instant Online Improvements IOI

Instant Online Improvements IOI | Star War: Battlefront II (2017)

by Dona

Instant Online Improvements IOI improves the quality of life in Kyber private matches, as well as adding support for modular reinforcement and hero mods.

Instant Online Improvements

Instant Online Improvements
nowmods information

This mod does not have any known dependencies other than the base game.

Mods requiring this Instant Online Improvements file

Mod nameNotes
IA PM Rebel PartisanRequired if playing with Kyber
PM Forever Blast
PM Forever HVV
PM IA Rebel CommandoUse this or it won’t cost battle points. Just use it anyway if you’re playing on Kyber.
Unlocked Purple Star Cards for Private Matches (WIP)Must be applied in FMM as well, order does not appear to matter in this case.

Credits and permission to distribute

  • Assets of other users: The author owns all of the assets in this Instant Online Improvements file, or they’re from free-to-use modder’s resources.
  • Permission to upload: Under no circumstances are you permitted to upload this Instant Online Improvements file to any other website.
  • Permission to make changes: Before you may make changes to my files to make them better, you must first seek permission from me.
  • Permission to convert: Under no circumstances are you permitted to convert this Instant Online Improvements file for use in other games.
  • Permission to use an asset: Before you can use any of the assets in this Instant Online Improvements file, you must first receive permission from me.
  • In mods/files that are being sold, asset use permission is required: This file’s assets may not be used in any mods or files that are sold for money on Steam Workshop or other platforms.
  • Permission to utilize assets in modifications and files that earn contribution points: If your mods use my assets, you will not be able to earn Donation Points for them.

Notes from the author
This author hasn’t included any additional information about Instant Online Improvements file permissions.

File credits

  • Cade – Restart and Weapons screen UI logic
  • Deggial Nox – Thumbnail
  • Zatomos – Ewok Village Blast lighting


Instant Online Improvements

Makes QOL improvements in Kyber private matches, as well as adding support for modular reinforcement and hero mods.

  • UI for connection messages is removed.
  • Unlocking limitations are removed.
  • Allows for the spawning of fresh reinforcements/heroes Adds AI pathfinding to every map and mode
  • Reduces the size of the character choosing panel on the spawn screen. To make way for additional characters, the user interface has been modified.
  • For all primary MP modes, sets the battle points and maximum count constraints for IAO Reinforcement and Hero modifications.
  • Increases the number of players on the scoreboard to 64.
  • To avoid users running gameplay mods from being banned from the game, the ability to join EA servers from the main menu has been disabled.
  • The maximum capacity of the HvsV player is removed.
  • HvsV target score was raised from 35 to 75.
  • From the pause menu, you can now “Restart” and “Quit” the game (Thanks Cade)
  • UI for the Weapons screen has been improved (Thanks Cade)
  • Skin category “Modded” has been added (Thanks Cade)
  • This prevents the chat from being reset after each round.
  • Supremacy’s default Autoplayers have been removed in order to make place for 64 player servers.
  • Reduced the number of players required to begin to two.
Instant Online Improvements

Extra downloads

Other optional tweaks for private matches; none are required for IOI. Some games necessitate the use of the gameplay merging plugin

  • No Kitlimitations – Across all modes, removes battle points and maximum count constraints. After IOI, it must be loaded.
  • Heroes Unrestricted – Allows any Hero or Villain to be employed regardless of team, as well as removing battle point and maximum count limits in all modes. After IOI, it must be loaded. It is necessary to merge the games.
  • Full Hero Health Upon Kill – This one is self-explanatory.
  • HvsV Target 150/500/1000/1000000 – Sets the Heroes Versus Villains target kill count. Not compatible with No Boundaries additions; must be loaded after IOI.
  • No Boundaries – Removes all map boundaries. Not compatible with HvsV Target addons; must be loaded after IOI.
  • Clone Wars All Maps – Adds Clone Wars troopers and reinforcements to OT and ST maps. The gameplay merger is required, and it must be the first loaded mod.
  • Cross Era Heroes Supremacy COOP – This gamemode allows you to play cross-era heroes in both Supremacy and COOP variants.
  • HvsV Regualt – Restores the intro screen and sets the target score to 35. DO NOT USE WITH SERVERS WITH MORE THAN 8 PLAYERS.
  • Improved Ewok Village Blast – Updates the lighting and adds new spawn places to the unfinished Ewok Village Blast map. Thanks a lot to Zatomos for the lighting.


nowmods download

Download Instant Online Improvements files:

Main files:

Instant Online Improvements V4

Place this mod below any Reinforcement and Hero mods

Optional files:

IOI Addons V4

Additional small mods you can run on private servers e.g. Heroes Unrestricted. Version 4 fixes the Clone Wars All Maps mod

Frequently asked questions

  1. Why aren’t there any bots playing the objective? /Why don’t bots attack with lightsabers in HvsV?
    Bots in private matches should only be used as a temporary solution to assist fill lobbies with low-level players; they should not be considered complete replacements for real players. As a result, there are some things they just cannot accomplish, such as play the Galactic Assault objective. Making them accomplish this would either be extremely difficult or impossible, and would result in mods taking a long time to apply, therefore it is not thought to be worth the effort.
  2. In this map or mode, why can’t bots move around or bump into objects?
    Not all areas have created pathfinding that the AI may utilize to navigate the environment. Crait GA Phases 1 and 2, Naboo GA Phase 1, Ewok community, and so on… Nobody in the modding community currently knows how to produce new pathfinding, therefore the AI will be unable to travel those maps until someone does.
  3. Why are all of my star cards at level one?
    At this time, there is no way to unlock all star cards and make them max level. If someone figures it out, please let us know in the comments.

For more Star Wars Battlefront II mods, check out these ones below:

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