Legendary Modification is craftable Legendary mods on the workbench, like gear mods, DO NOT REQUIRE. console command or a bat file.
Creator: teaLz
Legendary Modification
REQUIREMENTS
This mod does not have any known dependencies other than the base game.
Mod name | Notes |
ACR-W17 Legendary Modification Patch | |
Advanced Ballistic Effects Tracers | Oh Yeah |
Alva Fredriksson Starlight Ownership Modded | |
Better Weapon Mod Descriptions – French | |
Compatability Patch – Armoursmith Extended – Cruor34’s Armour Rebalance – Legendary Modification | |
Electrified Legendary Mod | |
Hawke’s Champion Armor | |
Hometown Sanctuary | Specifically 2LM, Purely optional though as it only adds a workbench to this settlement |
Immersive Legendary Drop | |
KBC – Kimothy’s Bugfix Compilation | |
Legendary Modification – DLC and Additional Fixes | |
Legendary Modification – No Legendary | load this after Legendary Modification |
Legendary Modification 1.75 Traduction FR | |
Legendary Modification Continued – Effect Chip Modes – DLC’s with 2LM support | |
Legendary Modification VIS (Valdacil) | |
Legendary Modifications 2LM (NO MATERIALS) | Main File |
Malenwha’s RedRocket Blueprint | |
Modern Starlight Drive-In | Recommended |
My beautiful Sanctuary | |
My Jamaica Plain Reconstruction | 2lm |
Mythic Legendary Modifications | |
N7 VaultSuit F-Gloves Armorsmith Extended Balistic Weave | OPTIONAL |
Starlight Drive-in City Trading centre | there is a link to an update, found here, https://www.nexusmods.com/fallout4/users/131363 |
Wolfar15’s ‘The Homestead’ lived in Log Cabin Manor at Red Rocket – Settlement Transfer Blueprint. | This is solely for the 2LM crafting bench in the garage. You can leave it out if you don’t want the workbench. Download the main Legendary Modification Mod and select 2LM during installation |
Zaz Bellum’s FORT SUNSHINE |
PERMISSIONS AND CREDITS
Instructions from the author
You can share this mod on various websites.
This mod can be translated into other languages.
You can use this as a guide.
Use it however you want.
File credits
Fo4edit – ElminsterAU, Hlp, Zilav and Sharlikran
OTHER LANGUAGES
CHANGELOGS
1.75
-package all patches
—add 2LM – any mod any weapon
—add 2LM – Weaponry Overhaul
—add 2LM – Concealed Armor
—add 2LM – AKCR
-ALL 1.61 Version INCLUDED in FOMOD
-add ALL OPTIONAL to 1.61 VERSION
-remove all “remove” option (not needed due to updating optional for 1.61 version)
-2lm craft only light armor (light/standard)
—–like light combat/light leather/etc not Heavy Combat/Heavy Leather
-2LM craft only base weapon (standard)
—–such as Hunting Rifle/10mm Pistol and not Sniping rifle/Tactical 10mm Pistol
DESCRIPTIONS
This mod lets you create legendary modifications for your armors, weapons, and even power armors. Work with an item that has the potential to have legendary properties, such as the legendary weapons and armor pieces you find.
Version / Difficulty
Legendary Modification – Easy – Standard
- Able to craft/make legendary modification to you gears
- CANNOT detach mod
- Very simple, and very easy with other MOD/Language
Detachable – Very Easy
- Able to craft Legendary
- CAN detach mod and place on a different item
Detach Only – Normal
- CANNOT craft legendary
- CAN ONLY detach and transfer existing mod to a new item
Trade-In Only – Hard
- CANNOT craft legendary WITHOUT scrapped material from legendary
- ONLY legendary scrap “Effect Chip” to make a new legendary mod
- CANNOT detach mod
CHEAT Version – Cheat
- No perk requirement
- No material requirement
- No level requirement
Survival – Most immersive version
Crafting legendary
- The materials from the game, as well as the scraped legendary material “Effect Chip,” will be required for crafting legendary mod.
- When legendary items are scraped, they will grant varying amounts of Effect Chip. It will be heavily influenced by the legendary mod that you scraped.
- There will be no Perk requirement for any legendary weapon mod. The Level of Requirement is specified in the README.
- There is no detaching.
INSTALLATION
For Manual installation or uninstallation please read How To Install Fallout 4 Mods With Specific Instruction
Download Legendary Modification packs
Fallout 4 patch 1.2.xx +
I highly recommend using the Fallout 4.exe to play the game instead of the Fallout 4 Launcher.exe
The Fallout 4 Launcher.exe will disable all plugin
Unlocking Legendary Mod
Legendary modifications are unlocked by leveling up your character. It’s simply based on the player’s level.
- Starting at level 10, you will gradually learn legendary armor modification as you progress through the levels.
- Beginning at level 13, you will gradually learn legendary weapon modification.
- You will be able to unlock new features once you reach level 20. Legendary Power Armor modification
All of the changes necessitate the completion of a level.
- Changing Version/Difficulty
- Will not lose any legendary item
- Effect Chip can be lost! ( Use them before changing Version/Difficulty)
- Misc mod attachment item can be LOST! ( Put them on weapon/armor so that you won’t lose any )
- Will not crash the game
NOTE:
- The legendary effect are already overpowered in its own way. Not everything in this mod will be “balance” for you but will be for others.
- Changelog is in README ! Updating/Installation/Uninstallation Is in the README.TXT
Still looking for more Fallout 4 mods ? Check out these pieces right here:
Not compatible with any legendary effects added by DLCs.
For a site named “NowMods,” it’s kind of hilarious that you’ve got an article for a mod that was just over six years old when the article was made, was built for an outdated version of the game, and was updated precisely once, less than a month after it was released.