Settlement Supplies Expanded adds over 400 more objects to be placed in settlements.
Creator: Troy Irving
Settlement Supplies Expanded
REQUIREMENTS
Nowmods requirements
Mod name | Notes |
Settlement Keywords Expanded |
Mods requiring this file
Mod name | Notes |
3 Tier Sanctuary Institute | |
A Different Sanctuary | Needed |
Abernathy Farm – Little Village BLUEPRINT for Transfer Settlement | |
Abernathy Not Abernasty | |
Alternate (easier) Start with lore | |
Auto-Close workshop Door Redux | |
Bearcules’ Builds – Updated 7-14-2019 | |
Bladerunner Tribute at Hangmans alley | |
Blueprint for Kingsport Lighthouse | |
Boston Airport Brotherhood ground base | |
Castle Brolift | |
Castle City | SKE Patch Also Needed |
Coastal Manor (Transfer Settlement Blueprint) | |
D’s Institute Spectacle Island Settlement | More furniture items to involve in the build |
DigiCabs Sanctuary Blueprint | |
DISsumSAUCE’s Castle Military Outpost | |
DISsumSAUCE’s Finch Farm Retreat | |
DISsumSAUCE’s Minutemen Naval Base (Croup Manor) | |
DISsumSAUCE’s Starlight Getaway | |
Echo Lake Lumber Mill – Mansion and more stuff- BLUEPRINT for Transfer Settlement | |
EffElO’s Abernathy Immersive Tower Settlement Blueprint | optional – the radio beacon a few pieces of furniture and decoration |
EffElO’s Immersive Lexington Apartments Settlement Blueprint (no scrapping) | optional – 1 cooler, 1 locker |
PERMISSIONS AND CREDITS
Credits and distribution rights
- Assets of other users: All of the assets in this file are either the author’s or free-to-use modder’s resources.
- Upload authorization: Under no circumstances are you permitted to upload this file to other websites.
- Permission to modify: You must obtain my permission before modifying my files in order to improve them.
- Permission to convert: Under no circumstances are you permitted to convert this file for use in other games.
- Permission to use assets: You must obtain my permission before using any of the assets in this file.
- Asset use permission in purchased mods/files: You are not permitted to use assets from this file in any mods or files that are sold for a fee on Steam Workshop or other platforms.
- Permission to use assets in mods/files that earn donation points: If your mods use my assets, you must obtain permission to earn Donation Points.
- Permission to mod the console: This mod will not be available for console users on Bethesda.net
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
CHANGELOGS
- Version 3.9
- Fixed all tree lists, removed duplicate tree, fixed one tree generating LOD visual error
Removed the grenade bouquet/monkey traps until I can make them work.
Solved settlers not sleeping in beds.
Solved radio beacon requiring wire. Now all it needs is a radiating power source.
- Fixed all tree lists, removed duplicate tree, fixed one tree generating LOD visual error
- Version 3.8
- BoS Barricades now snap correctly.
Added missing items from the older versions of the mod, as follows
– bell, ham radio
– monkey trap
– dryer
– industrial trunk
– medical box
– medkit
– safe
– toolbox
– tool case
– dresser
– locker
– Teddy bear
– prewar chainlink fence set.
Fixed bos staircase model.
- BoS Barricades now snap correctly.
- Version 3.6
- Re-added the vault table;
Fixed the beds not counting towards the bed count;
Removed a duplicate item.
Moved some of the BoS items to proper categories.
- Re-added the vault table;
- Version 3.4
- Re-added most doors, now with snap points.
Re-added chairs.
Fixed beds.
- Re-added most doors, now with snap points.
- Version 3.2
- Added snap points to all covenant fences;
Added snap points to all chainlink fences;
Added snap points to most doors;
Split tree category into small, medium and large, and adjusted costs accordingly;
Split chainlink fences into categories, and adjusted costs.
Various smaller fixes and changed.
- Added snap points to all covenant fences;
- Version 3.0
- Ported SSEX to vanilla keyword system.
Fixed missing icons.
- Ported SSEX to vanilla keyword system.
- Version
- Created custom workshop recipes for each item/category of items and assigned realistic material costs.
Enabled various smaller items and gave them proper icons and icon sizes.
Changed BoS Radio Dish into wireless settlement beacon (works).
Various small improvements. - v 3.3
Rebuild plugin from base.
Removed doors completely due to constant bugs and CTDs. - Re-added the missing chairs.
Re-added the doors, now with proper snap points.
- Created custom workshop recipes for each item/category of items and assigned realistic material costs.
DESCRIPTIONS
**SKE version is also available.
When I have time, I will update the mod. I’m currently working on my own mods, which come first. I do this as a courtesy, and I am in no way obligated to do so.
Posts about how this violates WW or other such nonsense will be deleted. Actual bug reports are acceptable, and I will do my best to assist.
This mod adds:
Usable furniture items (beds/chair/benches)
Snappable doors
Snappable chainlink fence set
Snappable covenant fence set
Miscellaneous interactive objects (barber/surgery chair, etc.)
Static decorative objects (cars/trees/rocks, etc.)
Alternate power armor rack
etc etc.
INSTALLATION
Download Settlement Supplies Expanded mods:
Main file: | |
? Settlement Supplies Expanded | Standard version of SSEX. Works with any workshop mod that doesn’t change vanilla workshop menus. |
Optional file: | |
? SSEX for SKE users | Use instead of main |
If you’re pre 3.0, uninstall SSEX, make new save, install SSEX 3.6 and play. If you’re post 3.0, update like any other mod.
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