The Legend Of Zelda: Tears Of The Kingdom - Beginner’s Guide

The Legend Of Zelda: Tears Of The Kingdom – Beginner’s Guide

Everything you need to know before getting stuck into Hyrule once again.

by Dona

The Legend of Zelda: Tears of the Kingdom is an enormous game. It is not just the largest open-world game on the Nintendo Switch, but it easily outperforms Breath of the Wild in terms of everything you can see, do, and discover. It’s massive, and aside from a few task creators and some useful character conversation, it mainly avoids sending you in the right route.

You’ll have to figure out a lot of its physics and riddles for yourself, and you might not find certain things until you really need them. Here’s a list of things I wish I’d known before diving into this new Hyrule, whether it’s people to meet or valuable goods that may impact a game if you find them early on.

Take Your Time

Tears of the Kingdom, like Breath of the Wild before it, does not let you enter the realm properly until you’ve proven yourself. As part of an unavoidable plot segment, Link and Zelda explore beneath Hyrule Castle. Link loses his arm after uncovering Ganondorf’s buried remains, Zelda flies back in time, and you black out for who knows how long. Our hero gets a cool new arm and a voice in his brain after waking up.

The next couple of hours – at least on your first playing – will be spent entirely in the sky while Link talks with Rauru, the First King of Hyrule, about his current situation and the powers required to escape. All of them may be discovered in tutorial-driven shrines, but don’t speed through them without taking time to smell the roses.

The Legend Of Zelda: Tears Of The Kingdom - Beginner’s Guide

The Great Sky Plateau is built in such a manner that it automatically pulls your attention to exciting opponent encounters and challenges that not only test your abilities but also teach how all of these new systems function in both unknown and familiar ways.

Head Straight For Lookout Landing

In Breath of the Wild, immediately following your quest marks was frowned upon, whereas Tears of the Kingdom requires you to do so in order to obtain a number of important goods. After completing the tutorial island, you’ll be prompted to jump towards the ground below, landing with a splash in a pond just a few hundred meters from Lookout Landing. Don’t waste time; get there right now.

This hub region serves as a base of operations for you as you go through the campaign. New people will come and go, and because it is close to Hyrule Castle, an elderly Purah utilizes it to store all of her valuable studies.

Both the Paraglider and the Camera may be obtained by finishing two of the early primary quests located here, and good luck traveling Hyrule without either of these devices. Earning them is a simple process that will lead to more quest chances to explore The Depths before it becomes a major part in the plot. Tears of the Kingdom teases a vast universe and doesn’t provide much guidance after setting you free, but be a decent little hero, it’ll be worth it.

The Legend Of Zelda: Tears Of The Kingdom - Beginner’s Guide

Loot Is Way More Plentiful This Time Around

Participating in non-essential combat engagements throughout the previous game became a bit of a chore, owing to the fact that it was a waste of resources you would never get back. Weapons might be broken, meals consumed, and arrows launched into nothingness because you keep missing your shoots.

Tears of the Kingdom is less passive, frequently urging Link to enter the conflict in return for plentiful prizes.

Breaking most wooden boxes and other containers in Bokoblin caves will net you numerous arrows and some food, as well as rotting weapons that may be fused to improve your armament. Rupees appear to be simpler to obtain as well, whether by selling your things or discovering them behind rocks, so spend them rather than keep them.

The Legend Of Zelda: Tears Of The Kingdom - Beginner’s Guide

Octoroks Can Repair (And Upgrade) Your Weapons

Despite the preceding principle, there may be instances when you need to hold on to a weapon. Well, if you stumble across an Octorok, you can do more than just save the weapon for a rainy day!

If you toss a weapon near an Octorok rather than at it, it will most likely suck it up when it uses its inhale attack next. While it may then furiously shoot the weapon at you, it will be a fully-repaired version of that weapon, and may even be awarded an additional ability, such as faster charging times! This is something to bear in mind if you come across Octoroks.

The Legend Of Zelda: Tears Of The Kingdom - Beginner’s Guide

Don’t Forget About Your New Powers

Tears of the Kingdom encourages inventiveness at every step, while its core is similar enough to Breath of the Wild that some players may forget to use their new abilities because they feel so strange.

It took me nearly a dozen hours to get into a solid cadence of using abilities like Recall and Fuse in the middle of combat, and figuring out how to use time travel to turn enemy projectiles against them or slip through environments using Ascend to gain a higher vantage point will reap huge rewards.

The Legend Of Zelda: Tears Of The Kingdom - Beginner’s Guide

Instantly Orient Objects With Ultrahand

Ultrahand is the most fussy of Link’s new abilities; turning and positioning things perfectly may be a tedious chore, especially when they aren’t designed rationally. Fortunately, there is a feature that the game does not directly mention – Reset.

Hold the R button to initiate rotation mode when holding an object with Ultrahand, then press the ZL shoulder button. This will immediately orient the object in a default position, making it significantly easier to rotate in the desired direction. This is an often overlooked mechanism.

The Legend Of Zelda: Tears Of The Kingdom - Beginner’s Guide

Do Every Shrine You Come Across, Or At Least Activate Them

Shrines are easy to find in Tears of the Kingdom, as they are imprinted with flowing green energy and can be seen from afar. They’re closer together, more strategically placed, and always located around general centers of interest like towns and stables.

Even if you don’t want to complete them in return for Light Blessings to boost your health and stamina, at the very least activate them so you have a new quick travel point. This way, you can visit them later without having to return to previously visited areas.

This is especially important when it comes to shrines in the sky, because it’s easy to get lost up there and not come across a repeating shrine or puzzle for hours. Consider shrines to be small spots of interest on your map that you may cross off as you pass them.

The Legend Of Zelda: Tears Of The Kingdom - Beginner’s Guide

Take To The Skies

Tears of the Kingdom is all about surrendering to the sky, as stated in my review tagline (which you should certainly read). Several folks will tell you in chat that climbing into a Skyview Tower and blasting into the skies is an excellent method to traverse your surroundings and uncover things that were previously incomprehensible.

There’s also so much to do on ground that the sky islands are usually overlooked. If you ignore them, you’ll be met with a whole portion of the game you weren’t even aware existed.

The Legend Of Zelda: Tears Of The Kingdom - Beginner’s Guide

Lookout Towers And Geoglyphs Are Essential

When you begin Tears of the Kingdom, your map will be entirely blank, and you’ll need to find Skyview Towers to fill up the spaces. As a way of uncovering the map, these replace the Sheikah Towers from Breath of the Wild. I’d urge that you locate all of these fast, or at least as soon as the opportunity presents itself, so that you don’t leave huge areas of the globe cloaked in mystery. Flying out of them offers up new possibilities, and getting them unlocked and running typically entails either walking or solving a challenge.

Geoglyphs are this game’s equivalent of Memories, and they may be discovered drawn on surroundings around the open world. You’ll only be able to see the vast panorama from above, as well as dazzling pools of water that must be uncovered in order to witness the hidden sequences.

While not required for completion, they give vital context while also strengthening Zelda’s character and finally guiding you towards the Master Sword.

Similar to Shrines, do them as you see them to save a lot of future headaches.

The Legend Of Zelda: Tears Of The Kingdom - Beginner’s Guide

Build Your Dream Home In Tarrey Town

Zelda has moved into Link’s Hateno Village home, therefore you’ll need to build a new one in Tears of the Kingdom. However, unless you venture off the established route, this may be extremely simple to overlook. Begin your architectural adventure at Tarrey Town, near Lake Akkala.

You’ll need to accomplish a quest for the Hudson Construction firm before being able to buy your own piece of land, and after that’s done, you’ll be able to buy individual parts and create a living area filled with all the necessities. It may become pricey, so bring lots of rupees and your creativity before you begin.

The Legend Of Zelda: Tears Of The Kingdom - Beginner’s Guide

Turn Link Into A Social Butterfly

Tears is more alive than its predecessor, with enthusiastic villagers throwing out extra side missions or odd bits of vital information in the majority of areas. Talk to them all and accept their tasks even if you don’t intend to complete them.

This is especially true for stables with an overall quest thread centered on a Bird Journalist looking for Princess Zelda for a local magazine. Completing all of them will provide Link armour that allows him to climb on surfaces even while it is raining.

The Legend Of Zelda: Tears Of The Kingdom - Beginner’s Guide

Dig Into The Depths

The Depths are terrible and completely black, so I don’t blame you for being apprehensive about going down there. It’s worthwhile, though, and will save you from gritting your teeth later on when a significant objective requires you to jump down into an underground realm larger than the surface and sky biomes combined.

You may, however, take it slowly, even if that means merely diving into each chasm you come across, triggering a Lightroot, and warping back out. This will build the framework for future explorations and give you a good understanding of what lies underneath.

The Legend Of Zelda: Tears Of The Kingdom - Beginner’s Guide

– Author: Anh Dona

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