This is a tool or framework for Monster Hunter Rise that help players reach a more powerful scripting API using Lua. Reframework mod with fixes for DLLs/ReShade crashing, FreeCam, Timescale, FOV, VR, and tools for script/mod developers.
This Reframework mod does not have any known dependencies other than the base game.
Nowmods requiring this file:
|(DISCONTINUED) Return of Hidden Elements – This isn’t optional, you know…||Breakthrough (Skill) – Latest version as of [25. May 2022]. Major thanks to Praydog for releasing the update for my script to work.|
|Adjustable UI Scale (V1.1.1 or Higher)||All legal items in the shop – Install this to bypass the sanity check|
|Ashes – Reshade (Must have or your game will crash.)||AutoDango – Most versions should work|
|Auto Insta-Block||Bladescale Hone (Skill) Version 1.1.6 and up|
|Blast off – Gunlance Blast dash cap removal||Blighted|
|Buddy Skill Editor||Buffer Will only work with this|
|Bypass Illegal Charm check MUST||bypass Roly-poly Lanterns quest|
|Carve Timer Skip and Fast Return||Coalescence (Skill) – The latest version|
|Combo Stats||Colorful and Shadows Avoid crashes every other quest.|
|Convenient Spiribirds||Correct orange numbers|
|DeviceStutterFix at least v1.1.1 required||Disable Other Players Pets|
|display all the quest||Djevv’s FoV Changer|
|Dodge SlowMo||DPS Partbreaks (REFramework) Most versions should work|
|Dragonheart (Valstrax Set Skill) Adrenaline and Heroics Indicator||Drug Knowledge (Skill) – Either you have the latest version, or you’re getting it.|
|Easy Preset It is suspected that Denuvo is causing crashes when ReShade is used without REFramework||DSC Skill Module – Latest version as of [25. of May 2022]. Major thanks to Praydog for releasing the update for my script to work.|
|Edit Sharpness||Escape Invincible Time Advance MUST|
|Eternal Sale and Lottery||Fix Kittenator (DEMO)|
|Fix Lava-Water Gimmick||Fix Spawn Area|
|Fix StarBurstBug (DEMO)||Fixed Monster Subspawn|
|Force Arena or Infernal Springs for single target quest Latest version||Former Glory iFrames (REFramework) Most versions should workFormer Glory iFrames (REFramework) Most versions should work|
legal lowest HP variant
|Forced Display Mode|
|Gunlance – Elemental Shelling – Most versions should work||Gunlance – Protective Guard Edge – Most versions should work|
|Hunter Arts System||Gunlance Heat Gauge – Most versions should work|
|imagine playing on a switch||Infinite Consumables|
|Infinite gunlance aerial dashes- Any version should work||Infinite Stamina|
|Infinite(or skill’s border)HP||Invisible Player and Otomo|
|Jisuran Multi Weapon Buff||Kingdom Hearts HUD|
|Layer Any Weapon||Layered Armor Progression|
|Loadout Wipe||Melding Cost Manipulation|
|MH4 Quest Clear BGM replaced||MHR – Reshade Injector Helper This isn’t a hard requirement, but if you want to avoid the ~2 quest crashing, this is a MUST!|
|MHR Overlay – Monster HP – Damage Meter (and more) v1.1.2||MHR User Interface Plus Plus|
|Minimalistic coavins DPS Meter with ingame on-off switch||Monster Has HP Bar Version ^1.1.1|
|Monsters are people HUD – (D2D) Required||More Hit Stop|
|No Hit Stop||No Mandatory Wyvern Rides|
|No Mandatory Wyvern Rides||No More Blinking Icons|
|No random scale monster||no riding and inf. riding|
|No Sale Music||No TK|
|No Wyvern Ride Music||No zako on map|
|Passive Monsters||Pause Insect Glaive Buffs when sheathed (and adjust triple buff time)|
|PermaLotto||Raff’s Script Modding Starter Pack and Utilities|
|RAmped Up (REFramework) You do need this, you know||Randomized Hub Music|
|Raw Element (REFramework) Most versions should work||REFramework – Active Skill Display|
|REFramework CB Buff Toggles||REFramework Direct2D Version ^1.1.1|
|REFramework IG Buff Toggle||Remove Decoration Crafting Requirements|
|Removed Tracking||Remove Monster Kill-Cam Plus Stylish SlowMo Finishers Base tool for running scripts in the game.|
|Reshade – Natural Colors with vibrancy||ReShade Crash Fix for Monster Hunter Rise UPDATE: Use REFramework instead for an easier fix.|
|RETRO Blood Effects (REFramework) Most versions should work||RETRO Potion Eating (REFramework) Most versions should work|
|Reward multiplier Require the latest version||Rise Scripts|
|Screenshot Preset You need REFramework to run ReShade with Monster Hunter Rise properly||RiseTweaks – Required to bypass integrity checks that would otherwise cause a crash. Also required to utilize the script version.|
|Semen Levels Low Version 1.1.1 is required||Seconds please – Eat dango again|
|Sharpness Modifier (Reupload)||Shorter End of Quest Timer|
|Simple Reticle||Side Monster Spawn Chance Setter if you don’t have this what are you even doing|
|Single Wirebug Use – All moves cost one wirebug||Skip Dango Song (and Motley Mix)|
|Spiribird summoner||Static Charge (Skill) (REFramework) Version 1.1.6 and up|
|Status Bars||Status Pursuit (REFramework) MAKE SURE YOU HAVE THE LATEST VERSION|
|SUPERHUNT – Time moves only when you move||Stylish Assault (Skill) (REFramework) Version 1.1.6 and up|
|UI and Icon Overhaul -Mod maybe required, I dunno. It’s just a .pak file.||SUB Reshade – V3 You need this to avoid crashing while loading between areas|
|Talisman Quest Reward||Valor Long Sword MUST|
|Village Reminders >=1.1.3||VIP Dango Tickets|
|Weapon Stay Big||Wirebug Flight – Unlimited wirebugs outside fights|
|Yet another FPS unlocker||Wirebugs Are Forever – Third Wirebug Persists Use the latest version, or the mod configuration won’t be saved between restarts.|
|ZER0 Reshade (RTGI) Required to avoid crashing|
PERMISSIONS AND CREDITS
Credits and distribution rights
- Assets of other users:
All of the assets in this file are either the author’s or free-to-use modder’s resources.
- Upload authorization:
You are permitted to upload this file to other websites but you have to credit creator.
- Permission to modify:
You may alter my files and provide bug fixes or enhancements as long as you acknowledge me as the original inventor.
- Permission to convert:
You are allowed to convert this file to work with other games but don’t forget credit creator.
- Permission to utilize assets:
You are permitted to use the materials in this file without permission as long as you credit the creator.
- Asset usage authorization in purchased mods/files:
You are permitted to utilize assets from this file in any modifications or files that are offered for a fee on Steam Workshop or other platforms.
- Permission to utilize assets in mods/files that earn donation points:
You are allowed to earn Donation Points for your modifications if they utilize my materials.
Notes from the Author
Please don’t upload our dinput8.dll with your mod, unless we don’t make changes for an extended period of time! and you plan to make your own changes to the DLL. This make ensures that users are using the latest updates from the producer. Thanks.
Credits should be filed
Reframework mod fixe random crashing after ~2hunts (as of January 16th). Including:
- Other DLLs like ReShade
- other DLL wrapper mods
However, these crashes maybe occur without any mods installed as well
The new update attempted to address complaints of stuttering after the fix was introduced. Stuttering is potentially related to the reason the crashes were occurring as well.
- Extract dinput8.dll from the zip file into your Monster Hunter Rise game install folder.
- Scripts can be installed in the “reframework/autorun” folder.
- Plugins can be installed in the “reframework/plugins” folder. Loose DLL files with no REF functionality can be loaded in here too.