Fallout 4: Point Lookout is a fan recreation of the Point Lookout DLC from Fallout 3, fully realized in Fallout 4, complete with all quests and NPCs.
Creator: The Capital Wasteland Team
Point Lookout – Fallout 4
REQUIREMENTS
DLC requirements:
Automatron |
Contraptions Workshop |
Far Harbor |
Nuka World |
Vault-Tec Workshop |
Wasteland Workshop |
Nowmods requirements:
Mod name | Notes |
Extended Dialogue Interface |
Mods requiring this file:
Mod name | Notes |
Capital Crawlers | |
Capital Wasteland – True Wasteland Body 3BBB Conversions | |
capitalwastelandRadiationSuit | |
Chinese – Fallout 4 – Point Lookout | 【必须】主文件 |
Classic Ammo Box Replacer | |
CW Double-Barrel Replacer | |
ECO and Point Lookout | |
Fallout 4 – Point Lookout – German | German Translation. // Deutsche Übersetzung. |
Fallout 4 – Point Lookout – Japanese | |
Fallout 4 – Point Lookout – Workshop Add Plugin MOD | |
Fallout 4 – Point Lookout CBBE BodySlide Patch | |
Fallout 4 – Point Lookout French Translation | |
Fallout 4 – Point Lookout PL | |
Fallout 4 – Point Lookout Traducao PtbR | Obrigatório |
Fallout 4 – Point Lookout traduccion espanol | Obligatorio!! |
Fallout 4 Point Lookout – RU | Необходимы ресурсы оригинального мода |
Fallout 4 Point Lookout – Voiced Player Lines Addon | As well as all its requirements. |
FO4 Point Lookout – VN Viet Hoa | |
Mutant Menagerie – Backwater Beasts | Requires the main ESM file and archives – obviously. |
Point Lookout – Main Menu – A Tribute | |
Point Lookout Creature Expansion | |
Point Lookout Swampland Farm Exterior | |
Point Lookout Swampland Farm Interior | |
Point Lookout Workshop Pack | |
Solid Radiation Suit Visor | The actual suit, this mod is just an edit |
PERMISSIONS AND CREDITS
Credits and distribution rights
- Assets of other users: All of the assets in this file are either the author’s or free-to-use modder’s resources.
- Upload authorization: Under no circumstances may you upload this file to other websites.
- Permission to modify: You may modify my files and release bug fixes or enhancements as long as you credit me as the original creator.
- Permission to convert: Under no circumstances are you permitted to convert this file for use in other games.
- Permission to use an asset: You must obtain my permission before using any of the assets in this file.
- Asset use permission in purchased mods/files: This file’s assets may not be used in any mods or files that are sold for money on Steam Workshop or other platforms.
- Permission to use assets in mods/files that earn donation points: You cannot earn Donation Points for your mods if they use my assets.
- Console modding privileges: This mod will not work on consoles and is not permitted on Bethesda.net due to their policies.
Notes from the Author
This author has made no additional notes about file permissions.
File credits
This author has not credited anyone else in this file
DESCRIPTIONS
Hello and welcome to Fallout 4: Point Lookout! This mod is a complete recreation of the Point Lookout DLC from Fallout 3. This includes nearly every quest, location, NPC, enemy, and item/weapon from the DLC.
- Faithfully recreated the entire Point Lookout worldspace
- Entire main quest, and all side-quests
- All original map locations (and one brand new location with a workshop!)
- All Point Lookout NPCs
- 6+ recreated creatures and 3 new critters
- 25+ weapons, many returning from Fallout 3
- 50+ clothing items, many returning from Fallout 3
- 15+ consumables, many returning from Fallout 3
- Various Point Lookout themed workshop items
- New, Point Lookout-themed loadscreens
- New animated icons for several perks and quests
- A whole lot of Punga!
INSTALLATION
Download Point Lookout – Fallout 4 files below:
Main file: | |
⏬ Fallout 4 – Point Lookout | Initial Release of Fallout 4 Point Lookout |
Update file: | |
⏬ Fallout 4 Point Lookout – Patch – 1.12 | This is a patch for Fallout 4 Point Lookout that introduces a few bug fixes and adjustments. |
Optional file: | |
⏬ Fallout 4 – Point Lookout Companions | This optional file will allow you to bring your companions to Point Lookout even if you haven’t completed the main quest. Please Note: Point Lookout is not designed to allow Companions during the main quest so use this at your own risk! |
Compatibility:
If you are using the Fallout 4 Unofficial Patch, please place the CWPointLookoutFO4.esm AFTER the Unofficial Patch, otherwise there may be visual issues in Dunwich Borers.
Noteworthy Differences between Fallout 4 Point Lookout and Fallout 3:
This section may contain spoilers; proceed with caution! This section was included because we wanted to prepare experienced FO3 Point Lookout players for some differences in Fallout 4 Point Lookout.
Spoiler
- The main questline has been slightly adjusted to fit the Sole Survivor.
- Certain lines of dialogue/text boxes referencing the Capital Wasteland have been adjusted to reference the Commonwealth.
- Certain areas, most notably Pilgrim’s Landing, the Ferris Wheel, Calvert Mansion, Calvert Lab, the Cathedral, and the Lighthouse, have been given some additional set dressing, but these areas should still feel very familiar to their Fallout 3 counterparts. (One exception to this is the USS Ozymandias, and the related Belowdecks interior, which uses a different ship to the one used in Fallout 3, so the Belowdecks interior was also adjusted to better match its exterior.)
- Several perks that were cut from the original Point Lookout have been restored and implemented.
- ‘The Dark Heart of Blackhall’ quest has been slightly adjusted to fit Fallout 4. The ‘good’ ending of this quest has also been adjusted to give some extra XP in the place of Positive Karma.
- ‘A Spoonful of Whiskey’ quest grants slightly better rewards than its Fallout 3 counterpart.
- After completing ‘An Antique Land’, Bio-gas Canisters can be crafted using materials found near muck holes.
- Expanded the world border in one area, where we added a settlement workshop (Note: this location does not replace any part of the original worldspace)
- Added a few new non-hostile critters to add a little life to the swamp.
As you can see, the majority of these are minor tweaks aimed at making Point Lookout make more sense in Fallout 4, as well as injecting some extra flavor/quality of life into the game. We hope your experience remains true to the Point Lookout you know.
Please keep in mind that you can bring Power Armor with a Jet Pack to Point Lookout, but we’ve done our best to avoid major quest sequence breaks caused by the use of the jet pack, so don’t be surprised if you collide in certain areas, preventing you from breaking the sequence.
Frequently Asked Questions
FAQs
1. What is Fallout 4 Point Lookout?
Fallout 4 Point Lookout is a recreation mod that allows you to travel to Point Lookout with your Fallout 4 character and play and explore (featuring all of the original Point Lookout quests).
This experience has been tailored to the Sole Survivor, and it is being treated as if the Lone Wanderer never arrived at Point Lookout. However, be aware that in order to allow you to play the original quests, we had to disregard the time difference between FO3 and FO4.
2. What if I own Fallout 4, but not the add-ons?
We rely on various assets from all of the Fallout 4 add-ons, so playing without these add-ons installed may result in many items/assets being missing/broken in Fallout 4 Point Lookout; do so at your own discretion.
3. How do I know if Fallout 4 Point Lookout is installed?
When you load into the game, there should be a pop-up in the top left corner saying ‘F4CW: Point Lookout Installed Successfully!’
4. Where can I start Point Lookout?
The Riverboat Landing (where the questline begins) is south of the South Boston High School. The quest will also give you a marker directing you there (quest begins shortly after leaving Vault 111)
5. Can I take my existing character into Point Lookout?
Yes.
6. Can I bring companions to Point Lookout?
Your companions will not be able to travel to Point Lookout until the main questline of Point Lookout is completed.
7. Why is (insert example here) different and/or missing? Didn’t you just copy+paste this all from Fallout 3?
We recreated Point Lookout entirely by hand, so any differences/omissions are most likely due to our own limitations, an artistic/stylistic/design choice, or a simple oversight/mistake. We have made every effort to keep these differences/mistakes to a minimum.
Credits
All credit goes to Capital Wasteland Team
- Website: https://capitalwasteland.com/
- Discord: https://discord.gg/NyJeVZe
Special Thanks:
Joel Burgess – Lead Designer on the original Fallout 3 Point Lookout. Thanks for hanging out with us and answering some of our questions!
Additional Credits:
- Kingtobbe: Models and textures for various clutter items, SetDressing, and workbench
- Zanthir: QA Lead, Level Design, various Weapons, Turrets, several SetDressing models
- NafNaf_95: CW Founder, Level Design
- C411um13: Level Design
- C1ph3rr (Elliot Donovan): Nuka Machine
- Ares224 (Peter Nelke): Level Design
- Ezra J. Wayne: Voice Acting Lead
- Crow Bennett: Voice Acting Lead
- Radbeetle: NPC faces, QA
- erk: Level Design
- Charlie Wilcher: 2d Art Lead, Animated Vault-boys for quests, Riverboat ticket
- Devastatin’ Dave (Jeremy Calvert): Animated Vault-boys for quests
- MrCaputo (Pierluigi Caputo): Vault-boy icons
- PuddleSoup: Animated Vault-boys for quests
- Garwert: 2d Art, QA
- McGriggles: Animated Vault-boy icons
- JHeim: Some quest scripting for An Antique Land
- Harold95: Many architecture assets, clutter items
- Junders: Various Kits used for interiors
- rdtg: Level Design
- Medicaledical: Double-barrel Shotgun, Hazmat Suit and several pieces of SetDressing
- Sergey Neiss feat. Luiza Carvalho: Music – instrumental intro sequence
- Nihito: SetDressing, Textures
- Kalib: Various SetDressing models
- Ryce Kaeks: Various SetDressing models
- xgamer468: Metal Armor model and textures
- HTX: QA
- Roebot56: QA
- LOC: QA
- StarCornet: QA
- Dead Sirious: QA
- XV-Versus: QA
- SikSikSikki: Capital Wasteland Logos
Voice Actors:
- khobis (Taher Chy): Desmond Lockheart
- Richard San Miguel: Professor Calvert
- Zane Schacht: Obadiah Blackhall, Bruiser/Tracker
- Johnny Penney: Plik
- Rick: Scrapper/Creeper
- Haggler: Brawler
- Bella Berkus: Nadine
- Faith Dowgin: Catherine
- Ryan Lay: Tobar
- Kirstin Pace: Panada, Marguerite, Generic Female Dialogue
- Trace Callahan: Marcella
- Jess PS: Caroline Saunders
- Su Ling Chan: Chinese Spy (unnamed)
- T0nik: Dead Pilot
- DanteFettman: Jackson
- Marcus Rothenberg: Haley
- Abraham Hale: Croatoa
- Ezra J. Wayne: John Adlam
- Harry Shapiro: Jimson
- Geremy Ferland: Tribals
- JettyBee VA: Tribals, Rip Smithy
- JonE_Cookieske: Generic Male Dialogue, Jacob Humboldt
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