Stardew Valley Expanded is a fanmade extension for ConcernedApe’s Stardew Valley. The mod adds 25 new NPCs, 32 locations, 2 farm maps, a reimagined world map reflecting all changes, 220 character events, 850 location messages, 18 fishes, reimagined vanilla areas, new music, questlines, and many miscellaneous additions!
? NEW UPDATE AVAILABLE !!
Creator: FlashShifter
Stardew Valley Expanded
My goal, as a modder hobbyist, is this: “Give the player the magical feeling they had when they first played Stardew Valley”. To experience that magic as ConcernedApe intended, I recommend playing through vanilla Stardew Valley before jumping into SVE’s expanded world.
REQUIREMENTS
Nowmods requirements:
Mod game | Notes |
Content Patcher | (Framework Mod) This mod allows Stardew Valley Expanded to load into SMAPI |
Custom NPC Exclusions | (Framework Mod) Prevents certain NPC functions. Important for NPCs who don’t live in the valley. |
Expanded Preconditions Utility | (Framework Mod) Required for Json Assets to function. |
Extra Map Layers | (Framework Mod) Allows extra layers to be drawn on maps. |
Farm Type Manager (FTM) | (Framework Mod) This mod allows custom forage locations to function |
Json Assets | (Framework Mod) Allows the addition of new weapons, fish, and objects |
SAAT – Audio API and Toolkit | (Framework Mod) Allows new audio to be added to the game. |
Shop Tile Framework | (Framework Mod) Allows custom shops to function. |
PyTK Platonymous Toolkit | (Framework Mod) Required for certain maps to function correctly |
SMAPI – Stardew Modding API | (Framework Mod) SMAPI is required for any of this to work |
SpaceCore | (Framework Mod) Allows Json Assets to function correctly |
TMXL Map Toolkit | (Framework Mod) This mod loads the custom maps |
Winter Grass | This mod prevents all of the custom grass from dying in winter |
Starting a new save file is required!
PERMISSIONS AND CREDITS
- Other user’s assets: Some assets in this Stardew Valley Expanded file belong to other authors. You have to ask them for the permissions to use their assets.
- Permission of modification: Must have my permission before use or to modify the Stardew Valley Expanded files or improve it.
- Conversion permission: You are not allowed to convert this file to work on other games under any circumstances.
- Asset use permission: You must get permission from me before you are allowed to use any of the assets in this file.
- Asset use permission in mods/files that are being sold: You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms.
- File credits: Please see the credits section on the bottom of the page!
CHANGELOGS
Version 1.13.16
- Brightened up villager house interiors.
- Fixed day/night tiles in all villager houses.
- Fixed an issue where some interior windows didn’t illuminate when it was sunny.
- Fixed SMAPI reporting missing sprite spring aquarium data.
Version 1.13.15
- Spouse room data is now loaded through Content Patcher instead of TMXL.
- Fixed an issue where spouses spawned in the void in the player’s farmhouse instead of their spouse room.
Version 1.13.14
- Stardew Valley Expanded fish data is now appended instead of overwriting vanilla location entries. This adds flawless compatibility with other mods that also add custom fish.
- Fixed an issue where Stardew Valley Expanded fish roe didn’t accurately reflect colors.
- Fixed context tag data.
- Fixed an issue where Kittyfish didn’t spawn despite players meeting the required conditions.
- Fixed an issue where Olivia’s “special schedule” could trigger if players were dating her.
Version 1.13.13
- Stardew Valley Expanded 1.5.5 compatibility update
Version 1.13.11
- Added a 12 heart event for Abigail
- Added a new event only location.
- Added a new configuration for Grandpa’s Farm called “Remove Pet House” (default = false).
- Added crocus forage to Sprite Spring during winter.
- Fixed a small error with Olivia’s flower dance sprites.
- Fixed a small tiling error with the mountain minecart configuration that clashed with some recolor mods.
- Fixed an issue where forage at the abandoned community garden didn’t spawn.
- Fixed an issue where the code calling Marnie’s new farm animals conflicted with other mods.
- Fixed an issue where players couldn’t fish up the pyramid decal in Calico Desert.
- Fixed an issue where Penny sometimes got stuck during her marriage schedule.
- Fixed an issue where Vincent loitered around in Joja Mart during Joja Day and didn’t return home with his family.
- Fixed an issue where farm buildings couldn’t be placed on some tiles on IF2R.
- Fixed an issue where trees could grow inside the minecart cave on IF2R.
- Fixed several syntax errors.
- Fixed several typos.
Version 1.13.10
- Added reaction dialogue for NPCs in Claire’s 14 heart event.
- Added reaction dialogue for Stardew Valley Expanded NPCs regarding Pam’s house upgrade.
- Added a new compatibility configuration called “Disable SVE Joja Mart Shop” (default = false). Allows other mods editing Joja Mart’s inventory to overwrite Stardew Valley Expanded’s additions.
- Players can now be saved by Marlon and Gil when defeated in the mines or by Lance when defeated at Ginger Island (but not always).
- Andy now likes blackberries and loves blackberry cobbler.
- Reduced the sound effect range of Clint’s coal machine.
- Fixed an issue where players couldn’t trigger Claire’s 12 heart event if the community center was completed but the movie theater wasn’t yet built.
- Fixed an issue where Shane’s hen Charlie was referred to as a “he”.
- Fixed an issue where if Marlon’s sewer event was triggered on a Pelican Town festival day it’d soft lock the game.
- Fixed several compatibility issues with other mods.
- Fixed several small mapping errors.
- Fixed several typos.
CONTACT
DESCRIPTIONS
New NPCs
Stardew Valley Expanded adds a dozen new fully-fledged NPCs, and many other characters. These NPCs come with dynamic dialogue, schedules, back-story, personalities, animations, events, and more. Even more are under development! The spoiler tab contains more information.
VICTOR
Victor lives with his mother, Olivia. He recently graduated at the top of his class from a prestigious university with a Bachelors in Engineering. He isn’t sure what he wants to do with his life. Victor spends most of his days in the library, the park, gazing out at the ocean, working on his projects, repairing/building computers, and playing video/arcade games. Victor is a close friend of Sophia, Sam, Sebastian, and Abigail.
OLIVIA
Olivia is Victor’s mother. She used to be an accounting manager at Joja and made a lot of money from the stock market. Her family lived in the big blue house next to Pierre’s store. The family was wealthy and used to live in Zuzu City. She spent her days dining on exquisite food, sipping extravagant wine, doing yoga, and painting. When Olivia cashed out her stocks at Joja, they moved to Stardew Valley to pursue a quieter life in the country. She is good friends with Caroline, Pierre and Jodi.
ANDY
Andy is the owner of Fairhaven Farm in Cindersap Forest. He has never married, and has mostly lived a lonely life. He rigidly supports Joja, buying all the seeds, supplies, and food from their store. He is good friends with Morris, George, and Susan but doesn’t get along with his neighbours or Lewis. His hobbies include foraging in the forest, drinking Grampleton wheat ale, and rereading his favorite passages from the book of Yoba.
SUSAN
She owns Emerald Farm near the railroad tracks. Her farm specializes in juice, and she exports most of her harvest to provinces around the Ferngill Republic. She is good friends with Robin, Lewis, Andy, and folks in Grampleton. Susan’s hobbies are crafting, traveling, cooking sweets, and caring for her many plants.
SOPHIA
Sophia runs her own Blue Moon Vineyard. She loves anime, manga, and cosplay. She is very shy and mainly kept to herself. She is good friends with Victor, Olivia, Gus, Haley, and Emily.
MORRIS
Morris is the manager of Joja Mart located in Pelican Town. He ideally believes that Joja will be setted a path for improvement to the Ferngill Republic – no matter how much it costs. Morris is also a fully functional vanilla NPC: friend-able with new events, schedule, dialogue and back-story.
MARLON
Marlon is the notorious monster hunter of Stardew Valley and leader of the Adventurer’s Guild. Known as a fully functional vanilla NPC – Marlon is now friend-able with new events, schedule, dialogue, and back-story.
CLAIRE
Claire goes from her home in the countryside to the valley to work at Joja Mart. In her spare time, she enjoys dancing and reading screenplays. She doesn’t have any friends besides her co-worker, Martin.
MARTIN
Martin’s mom and dad made him get a job to get work experience at Joja Mart. Young and sometimes a little mischievous, he’s a faithful co-worker to Claire and looks up to her greatly.
MORGAN
Morgan was assigned to be an apprentice for Ferngill Republic Ministry of Magic to Magnus Rasmodius at the start of year 3.
APPLES
Apples is a very friendly Junimo who loves eating starfruit. Apples befriends the player after completion of the Aurora Vineyard questline.
GUNTHER
Gunther is Pelican Town’s curator and librarian. He hopes to make a groundbreaking discovery one day! After players donate 60 artifacts to the museum, Gunther will be unlocked. He is also a fully functional vanilla NPC: he is now friend-able with back-story, new events and dialogue.
New character events
Stardew Valley Expanded as of version 1.13 have events aim to expand the story of Stardew’s characters and the lore of the world, adds over 200 new events.
Expanded Joja story
Stardew Valley Expanded features an expanded Joja storyline! What will the fate of Pelican Town be if you, the player, side with Joja and allow a corporate takeover of the valley?
New farm maps
Grandpa’s Farm
The recommended farm map to choose when playing with Stardew Valley Expanded! Replaces the standard farm layout. Moderate-sized farmland, multiple questlines, tillable grass, shortcuts to surrounding areas, different landmark locations and secrets to discover. Grandpa’s Farm comes with a sandbox layout configuration for players wanting full control on map design.
Immersive Farm 2 Remastered
A huge plot of land optimized for multiplayer or solo players looking for a challenge. Features tillable grass, a questline, and secrets. Comes with many configurations!
New locations
Stardew Valley Expanded adds 32 new locations, but some areas have to be unlocked through progression and quests.
Location messages
All the maps including Vanilla, interior and exterior are now filled with brand new location messages for you to discover and experience. There are over 850 throughout the world!
New fishes
18 new fishes are introduced in Stardew Valley Expanded! Get details where to catch them, how difficult, which price you can sell it and more.
Custom forage
Extraordinary custom forage spawn locations throughout the world in every map. There are some specific areas where forage/ objects are one-time spawns and others spawn. After playing for 2+ years, many spawns are buffed and new ones will appear.
New world map
Stardew Valley Expanded comes with a new world map! It changes with the seasons.
INSTALLATION
Download Stardew Valley Expanded Files:
Main files: | |
⏬ Stardew Valley Expanded | Update your farm files |
? Stardew Valley Expanded for Android | Android compatible version of SVE is 1.11.6 |
⏬ Grandpa’s Farm | The Recommended farm to play with Stardew Valley Expanded! Replaces the standard farm layout. Modestly sized Farmland, tillable grass, different landmark locations, shortcuts to surrounding areas, and secrets to discover. |
⏬ Immersive Farm 2 Remastered | Replaces the standard farm layout. A huge plot of land optimized for multiplayer, or for players looking for a challenge. Features tillable grass, quests, and secrets to discover. This farm layout can’t be used if Grandpa’s Farm is installed. |
Optional files:
?️ Desktop Wallpapers | This download contains 10 high definition wallpapers. Perfect for decorating your desktop for the full Stardew Valley Expanded experience! |
Miscellaneous files:
⏬ CJB Cheats Menu – Grandpa’s Farm Warps | Adds Stardew Valley Expanded and Grandpa’s Farm warps to the CJB Cheats Menu mod Overwrite the warps file located at CJBCheatsMenu > assets > warps |
⏬ CJB Cheats Menu – IF2R Warps | Adds Stardew Valley Expanded and IF2R warps to the CJB Cheats Menu mod Overwrite the warps file located at CJBCheatsMenu > assets > warps |
⏬ CJB Cheats Menu – SVE Warps | Adds Stardew Valley Expanded warps to the CJB Cheats Menu mod Overwrite the warps file located at CJBCheatsMenu > assets > warps |
⏬ Grampleton Fields | Adds a huge farmable map east of Stardew Valley, across Shearwater Bridge. It comes with many shortcuts and ways to get there. A strong PC is recommended to run this map. |
Configurations
When the game is run at least once, a configuration file is generated within the [CP] Stardew Valley Expanded, [CP] Immersive Farm 2 Remastered and [CP] Grandpa’s Farm folders. Configurations can be toggled at will on already existing saves. Players can change the way they wish to experience their SVE play throughs!
STARDEW VALLEY EXPANDED CONFIGURATIONS
Seasonal Edits | Default =“True” | Adds leaves to all building roofs during fall and snow to many objects during winter (fences, stop signs, plants, etc). Automatically adjusts colors if players have Starblue Valley or Eemie recolors installed. |
Replace Default/Hardwood Fences | Default =“True” | Replaces the standard and hardwood fences with the matching static fences found throughout exterior locations. Automatically adjusts colors if players have Starblue Valley or Eemie recolors installed. |
Immersive Shadows | Default = “True” | Adds shadows to buildings and large objects in the world. |
Can Walk Over Beach Tidepools | Default = “False” | Makes the tidepools at the beach traversable. |
Mountain Minecart | Default = “False” | Adds a minecart at the original mine entrance, allowing players to get there in the same time as vanilla. |
Remove Objects From Grandpa’s Shed | Default = “False” | Once players complete the quest, they can opt in to remove all static objects from the interior. |
Remove Southern Cactuses From Desert | Default = “False” | Removes a number of catuses in Calico Desert, allowing easier placement of objects such as kegs. |
Balanced Crafting | Default =“False” | Crafting requires more/different resources. Some craftables are easier to make. Recommended if players are using the “Automation” mod and/or IF2R to balance resource intake. |
Harder Building Construction | Default =“False” | Constructing buildings cost more resources and money. |
Lower Profit Margins | Default = “False” | Animal products, artisan goods, crops, and forage sell for 20% less. |
Stronger Monsters | Default =“False” | Monsters receive a significant buff in damage dealt to players (double), with slight increases in HP. Shadow Brutes and Mummies have large HP and damage buffs. |
Older Sophia Portraits | Default =“False” | Makes Sophia’s portraits look older! |
Mature Events | Default =“False” | Adds an additional 10 events that contain extremely serious topics, dark undertones, and moral ambiguity. If players wish to play SVE with these events, they must consent via toggling the configuration to “true”. |
Use Galdoran Theme All Times | Default =“False” | Changes the Stardew Valley region UI to the Galdoran region UI in all locations. |
Disable Galdroan Theme | Default =“False” | Disables the Galdoran UI in all locations. Useful if players have a mod already editing the UI. |
GRANDPA’S FARM CONFIGURATIONS
Sandbox Layout | Default = “False” | Turns the farmland into a huge dirt field, similar to the standard farm. Perfect for players who want full control over map design. |
Remove Fences | Default = “False” | Removes pre-built fences on the farm. |
Remove Grass Stretch | Default = “False” | Removes the long bit of grass adjacent to the dirt crop field. |
Grass Crop Field | Default = “False” | Changes the large dirt field to grass. |
Heavy Debris | Default = “False” | Fills the farm landscape with a plethora of resources. |
Larger Greenhouse | Default = “False” | Makes the greenhouse slightly bigger, with designated fruit tree spots. |
Remove Greenhouse Objects | Default = “False” | Removes static objects, such as plants and barrels, from the greenhouse interior. |
IMMERSIVE FARM 2 REMASTERED CONFIGURATIONS
Farm Sand Box Layout | Default = “False” | Transforms IF2R into a more standard farm map, excluding predetermined crop fields, shed building, and static fences. There’s an image of this version in the IF2R section. The configuration file is located within the [CP] IF2R Folder. Players may set this configuration to “true” on existing SVE saves using IF2R. |
Farm-Light Debris | Default = “False” | Balances resource intake and makes the farmland more manageable. Must be toggled to true before save file creation to take effect. |
DirtCropField1, DirtCropField2, DirtCropField3… | Default = “False” | Crop fields can be toggled between grass and dirt variants. |
Remove Fences In Front Of Shed | Default = “False” | Removes the fences in-between the shed and crop field 6. |
Remove Farm Animal Area Fences | Default = “False” | Removes the fencing in the middle of IF2R. |
Remove Fences Left Of Crop Field 1 | Default = “False” | Removes the fences beside the river. |
Remove Central Cherry Blossom Tree And Water Trough | Default = “False” | Removes the large pink tree and water trough below the fenced animal area |
Remove Fences From Backyard | Default = “False” | Removes all fences around the farmhouse. |
Remove Table From Backyard | Default = “False” | Removes the table and chair under the blossom tree. |
Remove Pet House From Backyard | Default = “False” | Removes the pet house. Useful if players are using a recolor that doesn’t match the color palette/design. |
Remove Flowerbed From Backyard | Default = “False” | Removes the flowerbeds above the farmhouse. |
Remove Minecart System | Default = “False” | Removes the minecarts around the farmland. |
Remove Objects From Greenhouse | Default = “False” | Removes static plants, boxes, flowers, and barrels from the IF2R greenhouse interior. |
Future updates
The future of Stardew Valley Expanded is bright! Here is what players can expect in future updates:
- New villages, towns, and cities
- New fully-fledged NPCs
- New maps
- New festivals
- New music
- Dungeons
- More character events
- Lore and character arcs
- New desktop wallpapers
Credits
? Poltergeister
Sprited the new character portraits and sprites! She also redrew the original SVE NPCs portraits and overworld sprites.
? HopeWasHere
Hope sprited Andy’s, Susan’s, Olivia’s, and Victor’s portraits and overworld sprites. She also made Dusty’s portrait!
? iKeychain
Sprited the new fish, weapons, potions, crops, and objects.
? Jocelyn Monahan
Jocelyn spell checks Stardew Valley Expanded events and dialogue. She also wrote Olivia’s and the Wizard’s marriage dialogues!
? Super Aardvark
Developed the anti-social NPC framework, allowing non-social NPCs to function.
? Coldazrael
Spirited a number of the new monsters.
? spacechase0
Developed the Custom NPC Fixes framework, included with Stardew Valley Expanded.
? Platonymous
Developed the Custom Music framework, included with Stardew Valley Expanded.
? EscaMMC
Developed the Custom NPC Exclusions framework, included with Stardew Valley Expanded.
? Immersive Farm 2
Author: zanderb14
Zanderb is the original author of the Immersive Farm 2 map.
? NPC Map Locations
Author: Bouhm
I used Bouhm’s world map as a base to build off of.
Stardew Valley Expanded Wiki
Stardew Valley Expanded Android
Stardew Valley Expanded Reddit
And to our dearest farmers! If you are looking for more Stardew Valley mods
here’s some pieces you may also love: